Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

Monday, December 10, 2012

VAMPIRE THE MASQUERADE GRAPHIC NOVEL TOREADOR RPG WHITE WOLF GOTH ROLE PLAYING!!

Vampire the Masquerade Graphic Novel TOREADOR RARE AND OUT OF PRINT COLLECTOR'S ITEM. Featuring lavish full color artwork printed on high quality paper. Published by Moonstone in 2002. Based in the noir universe of White Wolf's Vampire the Masquerade role-playing game. This is the first in a series based in the noir universe of White Wolf's Vampire the Masquerade role-playing game, telling a unique story of fame and origins within the passionate "Toreador" vampire clan. Jane Fordham, a disillusioned and frustrated actress, is also "Fannie Fang" the exotic hostess of TV's Midnight Theatre. But when a strange man seeks to seduce her into the role of a lifetime, she may face an endless masquerade! What fruit will come to bear from the mingling of these two strangers' desires? And what veil shall be neatly torn away to expose a true and horrible world, one that most think exists only in legend? Softcover

Tuesday, July 3, 2012

ADVANCED DUNGEONS & DRAGONS WIZARD'S SPELL COMPENDIUM TSR AD&D 1997 RPG VOL2 OOP

Wizard's Spell Compendium, Vol. 2 (Advanced Dungeons & Dragons) [Paperback] Item Code: #2168 Title: Wizard's Spell Compendium Volume Two Type: Accessory Published: 1997 Format: 288-page perfect-bound book The Wizard's Spell Compendium is a series describing every wizard spell for the AD&D game. Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately useable, making this the player's and DM's definitive source for wizard spells.

ADVANCED DUNGEONS & DRAGONS WIZARD'S SPELL COMPENDIUM TSR AD&D 1996 RPG RARE OOP

Wizard's Spell Compendium, Vol. 1 (Advanced Dungeons & Dragons) [Paperback] (TSR #2165, 1996) - softcover supplement for AD&D The Wizard's Spell Compendium is a series describing every wizard spell for the AD&D game. Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately useable, making this the player's and DM's definitive source for wizard spells.

Monday, July 2, 2012

DUNGEONS & DRAGONS HOLLOW WORLD DUNGEON MASTER'S SOURCEBOOK ROLE PLAYING GAME!!!

DUNGEONS & DRAGONS HOLLOW WORLD DUNGEON MASTER'S SOURCEBOOK "Within the sphere of the Known World is another world, the Hollow World. There your characters will meet ancient Nithians, long disappeared from the surface world and thought extinct: Blacklore Elves, living in a magical valley and served by automatons --devices that take care of everything, from serving their food to trimming their grass: Azcans, terrifying, war-mongering natives whose taste for battle extends even into their favorite game -- the losers always die -- and many more. Monsters abound as well, from dinosaurs to aurochs. In the Hollow World, the sun never sets. Magic works differently than it does "outside" -- some spells don't work at all. And quite often, getting in is much, much easier than getting out. The 128-page "Dungeon Master's Sourcebook" described how in the Hollow World, prehistoric animals abound, as do strange races, such as native tribes, strange elves, and the renmants of the ancient Nithians; magic behaves somewhat differently in the Hollow World, and the people there worship different Immortals.[ Dungeon Master's Sourcebook, with everything the DM needs to run an exciting campaign in the Hollow World. Also in this book are extensive entries on all the Immortals represented in the Hollow World: their interests, their allies, their enemies.

SHADOWRUN ADVENTURE QUEEN EUPHORIA RPG ROLE PLAYING GAME FASA 1990 7304 RARE OOP

Queen Euphoria, A Shadowrun Adventure [Paperback] 7304 Stephan Wieck (Author) Paperback: 72 pages Publisher: Fasa (September 1, 1990) Language: English ISBN-10: 1555601170 ISBN-13: 978-1555601171 It was a simple job, and the pay was good. Snatch Euphoria, the simsense star, sit on her for a weekend, and let her go. Easy. If you believe that, you've never run the shadows. Because now she's been snatched for a second time ... and the corps think you did it. What does all this have to do with - Ambergel, the most popular junk food in Seattle? A former Coyote shaman? An evil power so strong it threatens all mankind? Find the Queen. Find the answers. HURRY!

DUNGEONS & DRAGONS SWORD & FIST D20 GUIDEBOOK FIGHTERS MONKS RPG ROLE PLAYING!!!

Sword and Fist: A Guidebook to Fighters and Monks (Dungeons & Dragons d20 3.0 Fantasy Roleplaying) [Paperback] Paperback: 96 pages Publisher: Wizards of the Coast (January 1, 2001) Language: English ISBN-10: 0786918292 ISBN-13: 978-0786918294 Combat isn't everything -- it's the only thing. — The masters of armed and unarmed combat, fighters and monks, come into their own in this book. It's packed with ways to customize fighter and monk characters, including: — New feats, prestige classes, weapons, and equipment — Information about special organizations such as the Red Avengers and the Knight Protectors Maps of locations that fighters and monks frequent: guard towers, monasteries, and a gladiatorial arena Indispensable to both players and Dungeons Masters, this book adds excitement to any campaign.

DUNGEONS & DRAGONS TOME & BLOOD D20 GUIDEBOOK WIZARDS SORCERERS RPG ROLE PLAYING

Tome and Blood: A Guidebook to Wizards and Sorcerers (Dungeons & Dragons d20 3.0 Fantasy Roleplaying) [Paperback] Paperback: 96 pages Publisher: Wizards of the Coast (July 1, 2001) Language: English ISBN-10: 0786918454 ISBN-13: 978-0786918454 A Spell Is Better than a Thousand Words — Every mystic library reserves a place for this single potent volume of arcane lore. It's packed with ways to customize sorcerer and wizard characters, including: — New feats, spells, and magic items. — New prestige classes, including the dragon disciple, fatespinner, and pale master. — Information about special organizations such as the Broken Wands and the Arcane Order. Maps of a mages' guildhall and a home that a sorcerer and a wizard share. Tome and Blood is indispensable to players and Dungeon Masters who want to add a new dimension to sorcerers and wizards. To use this accessory, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. A player needs only the Player's Handbook.
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DUNGEONS & DRAGONS MASTERS OF THE WILD D20 GUIDEBOOK BARBARIANS DRUIDS RANGERS!!

Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers (Dungeon & Dragons d20 3.0 Fantasy Roleplaying Accessory) These Forces of Nature Can Weather Any Storm — Barbarians, druids, and rangers are the rugged and noble champions of untamed lands. This book teems with new ways to customize even the most seasoned characters, including: — New feats, weapons, spells, and magic items. — Improved, more detailed rules for the wild shape ability. — New prestige classes such as the frenzied berserker, the windrider, and the oozemaster. A new type of magic item -- the infusion. Dungeon Masters and players who want to add a new dimension to their barbarians, druids, and rangers will uncover a cache of indispensable material within these pages. To use this accessory, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. A player needs only the Player's Handbook Paperback: 96 pages Publisher: Wizards of the Coast (February 1, 2002) Language: English ISBN-10: 0786926538 ISBN-13: 978-0786926534
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VAMPIRE THE MASQUERADE WOLRD OF DARKNESS RPG ROLE PLAYING GAME WHITE WOLF OOP!!!

A World Of Darkness: The Promsed Lands (Vampire The Masquerade) [Paperback] Paperback: 135 pages Publisher: White Wolf Publishing (December 1, 1995) Language: English ISBN-10: 1565040198 ISBN-13: 978-1565040199 Where Light Fears to Tread... Throughout the world mortals walk, believing themselves safe in the light of civilization. But what happens wen the darkness does not recede but stays, refusing to yield to the penetrating rays of light? How Can There be Hope? Voodoo cults in the Caribbean, lost tribes in the Middle East, hidden castles of Europe and geomancy in the boardrooms of Hong Kong. Everywhere the shadows flicker, but here they rule. From the Americaa to Asia, from Ireland to Jordan, there are those places where the light of reason and hope has never intruded. And here even the forces of night may meet their end. World of Darkness includes: details on some of the Earth's darkest sites, from the notorious Vampire Club in San Francisco to the lost Valley of Kings in Jordan, design for use with any game in the Storytelling series; expanded information on the Vampires of Asia; source material on the mysterious Inconnu, the hidden sect of ancient power.

VAMPIRE THE MASQUERADE ELYSUIM STORY SUPPLEMENT RPG ROLE PLAYING GAME WHITE WOLF

Elysium Vampire the Masquerade The Older the Blood Immortal, they've lived for centuries, existing on the blood of thousands and watching all they love age and die. They're seen their own power ebb and flow and watched humans come and go, building and destroying. They've sired childer, made ghouls, formed alliances, begun romances and battled allies. They've existed on the brink, and now their emotions are dying. The Deeper the Pain For the more the elders experience, the more it takes to touch them. The entertainments of the past mean nothing to them, and the only way to fight the waning of the soul is with constant stimulation and more powerful emotions - hatred, anger and rage. Only in this way can the ancient undead feel alive. Elysium: The Elder Wars includes: Systems for creating elder characters, characters who can date back millennia; The unique view elders have on the world around them, how to add them to a chronicle and how they manipulate other; and The secretive Gehenna cults and the elders who join them. Publisher: White Wolf Publishing (December 1, 1995) Language: English ISBN-10: 1565041550 ISBN-13: 978-1565041554

DEADLANDS WEIRD WILD WEST DOOMTOWN OR BUST RPG ROLE PLAYING GAME SOURCEBOOK RARE

Doomtown or Bust (Deadlands: The Weird West) [Paperback] Shane Lacy Hensley (Author) Paperback: 144 pages Publisher: Pinnacle Entertainment Group (January 1, 1998) Language: English ISBN-10: 188954650X ISBN-13: 978-1889546506 This book is created for fans of the Doomtown CCG the Deadlands Card Game. The Doomtown CCG is set in the town of Gomorra California, where 9 (Formerly 10) factions fight for control of the town and the surrounding mines. Even in the shattered and brutal landscape of the Great Maze, the mining town of Gomorra stands out as a hotbed of greed, violence, and intrigue. The greedy Sweetrock Mining Company wrests ghost rock from the earth, always on the lookout for the outlaw Blackjacks. The heroic Law Dogs try to bring justice to the streets of Gomorra, while Kang's Maze Rats throw a wrench into everyone's gears. The mad scientists of the Collegium toil over their amazing devices, while the enigmatic members of the Sioux Union just watch and wait. The sinister Whateley family sows seeds of fear, just as the maniacal Flock arrives to preach to Gomorra's masses. And just what are the Agency and Texas Rangers up to, anyway? The setting for the Doomtown collectible card game comes to life in this 144-page sourcebook for DeadlandsTM: The Weird WestTM. It's all here: the people, the places, the things and the secrets that make Gomorra tick. And we've topped things off with 10 Doomtown decks designed by some of the best players in the world! So strap on your six-guns, and watch your back, pardner. We're heading for Gomorra, and its Doomtown or Bust! Everything you ever wanted to know about Gomorra, the setting for the Deadlands: Doomtown collectible card game. This book includes all sorts of behind-the-scenes story material from the CCG, plus role-playing profiles for all your favorite Doomtown heroes and villains!

Thursday, April 12, 2012

BATMAN ROLE PLAYING GAME BOOK RPG MAYFAIR '89 JOKER CATWOMAN ROBIN BATGIRL OOP!!


BATMAN ROLE PLAYING GAME BOOK!

This extensive volume provides your imagination everything it needs to bring your favorite super-hero, his supporting cast, and enemies to life. Play as the Caped Crusader himself, Robin the Boy Wonder, Batgirl, even Commissioner Gordon and take on the diabolical Rogues of Gotham City - the Joker, Riddler, Penguin, Catwoman, and more! These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 192 pages, text with B&W(Blue) illustrations.

used.

Thursday, March 1, 2012

BATTLETECH FALLOUT COMIC BOOK '94 MECHA ANIMATED MECH PILOTS FASA RPG GAME RARE!




Battletech Fallout Comic Book
RARE AND OUT OF PRINT COLLECTOR'S ITEM.

Featuring lavish full color artwork printed on glossy high quality paper.

Based on the Animated Series.

BattleTech was originally a role-playing game from FASA. It later appeared as an animated series on television, a virtual-reality video game, a line of toys from Tyco, and now makes its way to the comics.

BattleTech: Fallout centers around Bedford Beauregard, Hilda Braun, Lea Specter, and the other ragtag “Mech Pilots.” They command their giant robotic “Mechs” from inside, using them as huge armored warriors in the futuristic battleground of 3050.

Sunday, February 12, 2012

WORLDS OF DUNGEONS & DRAGONS COMIC BOOK FORGOTTEN REALMS RAVENLOFT RPG FANTASY!!


THE WORLDS OF DUNGEONS AND DRAGONS COMIC BOOK!

RARE and OUT OF PRINT. HARD TO FIND COLLECTOR'S ITEM FOR FANS OF THE FANTASY ROLE PLAYING GAME.

The first issue of a comic book published by Devil's Due Productions.

In 'Elminster at the Magefair,' a mysterious and dangerous errand takes the Sage of Shadowdale and the lovely Storm Silverhand to a gathering of the Forgotten Realms' mightiest wizards, while 'The Rigor of the Game' pits a gambler in the nightmare-haunted domains of Ravenloft against the infamous death knight, Lord Soth.

48 pages.

Featuring lavish full color artwork.

THIS ITEM WAS ONLY AVAILABLE IN COMIC BOOK SPECIALTY SHOPS AND CANNOT BE FOUND IN ANY MASS MARKET RETAIL OUTLET.

Tuesday, December 20, 2011

STAR WARS ROLE PLAYING GAME SOURCE BOOK HARDCOVER WEST END GAMES 1ST ED '87 RPG!



Star Wars: The Role Playing Game

BRAND NEW CONDITION! HUGE HARDCOVER BOOK. 1987


The Star Wars Sourcebook
"Revealed for the first time!
Discover all the technical and natural wonders of the fantastic Star Wars saga. Here are sleek starfighters that clash with mile-long Star Destroyers, tilling the void with streaks of laser fire and blazing wrecks. Here are armor-clad stormtroopers battling desperate-Rebels across the galaxy. Here are detailed descriptions of the bizarre aliens, devastating weapons, amazing Droids, courageous heroes and cunning villains of the Star Wars universe.
Clear explanations and illustrations show how everything works: from lightsabers, the elegant Jedi weapon, to repulsorlifts that defy gravity. Stories, maps, charts and much more highlight this extraordinary guide to Star Wars, the greatest space fantasy of all time!

* Over 120 illustrations and photograph from the Star Wars archives — many never published before!
* Maps of a Rebel Outpost and an Imperial Garrison, plus rosters of their equipment and personnel.
* Technical manual for the X-wing starfighter.
* Dossiers on Darth Vader, Boba Fett, Luke Skywalker. Princess Leia, Han Solo and other major heroes and villains.
* Floor plans of the incredible smuggling ship Millennium Falcon.
* Blasters and lightsabers — how they work and where to get them.
* Performance data for vehicles from speeder bikes, AT-AT walkers, and TIE fighters, to awesome Star Destroyers.
* Detailed descriptions of: Alien beings, including Wookiees, Jawas, and Gamorreans. Droids, including R2-D2 and C-3PO. Stormtrooper weapons, armor, organization and elite units. Creatures, including Mynocks and Jabba's vicious Rancor. Hyperdrives, sensors, deflector shields, and escape pods.
* Plus dozens of other entries — nearly 100 in all!"

1987 ... Curtis Smith & Bill Slavicsek ... 144 pages (hardcover) ... WEG 40002 ... ISBN 0874310660

Tuesday, October 4, 2011

BATTLEFORCE BATTLETECH 2 COMIC BOOKS #1 & #2 RARE '87 MECHA VINTAGE RPG OOP FASA




Battleforce 2 Comic Books #1 and #2
Small Unit Actions in the 31st Century
RARE AND OUT OF PRINT COLLECTOR'S ITEM.

BattleTech was originally a role-playing game from FASA. BattleForce was originally created by FASA Corporation. As a wargame set in the BattleTech universe, designed to allow the simulation of larger-scale actions.

VINTAGE! Published in 1987 by Blackthorne, a small independent comic book company with an incredibly small print run!

This comic of tough men doing a tough job in astoundingly huge robot-like devices was part of a 1980s wave of comics based on role playing games.

In the far future, a group of mechwarriors who lost their weapons in battle have become the lowest of the low, moping in the desert and waiting out the war. When a chance for redemption is offered in the form of a suicide mission, they leap at the chance. Unfortunately, when they survive, the rules of this harsh culture require them to commit actual suicide in order to retain the honor of the house. Now they must decide: run and fight, or die like sheep. A Judas in their midst doesn’t make matters any easier.

IMPOSSIBLE TO FIND!

Thursday, September 22, 2011

SPACE ASSASSIN FIGHTING FANTASY GAME BOOK STEVE JACKSON RPG IAN LIVINGSTONE SCIF


Ian Livingstone and Steve Jackson Present
SPACE ASSASSIN

FIGHTING FANTASY Book

FIGHTING FANTASY GAMEBOOK
OUT OF PRINT. HARD TO FIND COLLECTOR'S ITEM.

Product Description
A tyrannical despot is bent on destroying the world!

Looming above your home planet is the vast hulk of the starship Vandervecken. Aboard, the crazed scientist Cyrus is planning to unleash a gruesome experiment upon your world, which will destroy all life as it is known, leaving only hideous mutations in its wake. YOU are an assassin, and your mission is to stop him - before it is too late!

Two dice, a pencil and an eraser are all you need to make your journey. YOU decide which way to go, which dangers to risk and which monsters to fight.

Space Assassin is a single-player role-playing gamebook written by Andrew Chapman, illustrated by Geoffrey Senior and originally published in 1985 by Puffin Books. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 12th in the series in the original Puffin series (ISBN 0-14-031861-5).

The book places the player on the starship Vandervecken, where a crazed scientist named Cyrus plans to unleash a hideous experiment upon the player's homeworld.

The player must make their way through the labyrinthine Vandervecken, overcoming robots, mutants and other science fiction staples until they finally confronts the scientist. If the player manages to defeat him the planet will be saved and the game will end successfully.

BENEATH NIGHTMARE CASTLE FIGHTING FANTASY BOOK STEVE JACKSON RPG IAN LIVINGSTONE


Ian Livingstone and Steve Jackson Present
BENEATH NIGHTMARE CASTLE

FIGHTING FANTASY Book

FIGHTING FANTASY GAMEBOOK
OUT OF PRINT. HARD TO FIND COLLECTOR'S ITEM.

Product Description

Creatures from your worst nightmares lie beneath Neuberg Keep!

In this book, you find yourself in Neuburg, once a pleasant town in Khul, but now home to the vile monsters begotten of warped sorcery. An age-old horror has been re-awoken deep beneath the Keep, and it is up to you to face it and free the town and your friend, Baron Tholdur, from evil enchantment. But beware! Deep underground lie hideous traps and terrors, waiting to ensnare you! Will you succeed? Only if you are the resourceful hero you claim to be ...

Two dice, a pencil and an eraser are all you need for this adventure. YOU decide which routes to follow, which dangers to risk and which monsters to fight.

Beneath Nightmare Castle is a single-player role-playing gamebook written by Peter Darvill-Evans, illustrated by Dave Carson and originally published in 1987 by Puffin Books. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 25th in the series in the original Puffin series (ISBN 0-14-032238-8).

Tuesday, August 30, 2011

BATTLETECH FALLOUT #0 COMIC BOOK '94 MECHA DESIGNS RARE



Battletech Fallout #0 Comic Book
RARE AND OUT OF PRINT COLLECTOR'S ITEM.

Featuring lavish full color artwork printed on glossy high quality paper.

Based on the Animated Series. Featuring Mecha Designs and Character Sketches, Interviews and Cover Gallery.

BattleTech was originally a role-playing game from FASA. It later appeared as an animated series on television, a virtual-reality video game, a line of toys from Tyco, and now makes its way to the comics.

BattleTech: Fallout centers around Bedford Beauregard, Hilda Braun, Lea Specter, and the other ragtag “Mech Pilots.” They command their giant robotic “Mechs” from inside, using them as huge armored warriors in the futuristic battleground of 3050.

Tuesday, January 18, 2011

DUNGEONS & DRAGONS DARK SUN 1ST ISSUE COMIC BOOK NEW!!!

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DUNGEONS AND DRAGONS #0 COMIC BOOK! DARK SUN

HARD TO FIND COLLECTOR'S ITEM FOR FANS OF THE FANTASY ROLE PLAYING GAME.

The first issue of a comic book published by IDW

Cover by Paul Renaud. Step into the world of DUNGEONS & DRAGONS! Take your first strides on a long and majestic adventure-fight to stay alive-fight for honor-fight for glory! In this special issue you'll get two stories introducing you to the D&D worlds, and exclusive behind-the-scenes content, too. All this leads up to the thrilling release of DUNGEONS & DRAGONS and DARK SUN.

Featuring lavish full color artwork.

THIS ITEM WAS ONLY AVAILABLE IN COMIC BOOK SPECIALTY SHOPS AND CANNOT BE FOUND IN ANY MASS MARKET RETAIL OUTLET.